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Hell let loose game modes
Hell let loose game modes








hell let loose game modes

  • The Engineers are not awarded XP points if their level 0 ghost structures are upgraded to level 1 by another players.
  • Ragdoll is teleported when the player dies in the Russian artillery gun.
  • Explosion SFX would often not play when dying inside a vehicle.
  • Sniper rifle sometimes fails to auto chamber a round.
  • Missing player icon when aiming at a enemy occupied vehicle.
  • Added current player count to Admin Camera search menu.
  • Highlighting any vehicle with the Admin Camera now displays the name of the vehicle.
  • Idle Kick Immunity = Owner, Senior, Junior, Spectator.
  • Vote Kick Immunity = Owner, Senior, Junior.
  • Added vote and idle kick immunity to Server Admins.
  • Added character poses to the Barracks and in-game Loadout screens.
  • Added SFX for when a vehicle’s component is destroyed (eg.
  • Improved the distinction of single shot SFX when firing certain weapons.
  • Implemented Audio Occlusion to all in-game SFX.
  • Organized the gameplay settings menu into sub-categories for easier navigation.
  • Added a ping animation to the Player Icon on the Tactical Map to assist in identifying your current location.
  • Updated a number of Commander Ability descriptions to provide more information.
  • AT-Gun map icons now rotate based on their direction.
  • Enemy role and unit information is now hidden on the scoreboard.
  • Critical Player Indicators for Medics will now pulse, and will pulse faster as the player has lower health or reaches death.
  • Redesigned the invalid spawn location notification.
  • Added keybinds to the UI when inside a vehicle.
  • Added a Last Played On date for servers on the Enlist Screen.
  • Added a Friends and History tab to the Enlist Screen.
  • Updated PHL Tactical Map to better distinguish rivers from roads.
  • Added nameplate occlusion (off by default).
  • Carentan Offensive GER (carentan_offensive_ger).
  • Hill400 Offensive GER (hill400_offensive_ger).
  • PHL Offensive GER (purpleheartlane_offensive_ger).
  • Improved Bullet Penetration reliability on a variety of assets across the game.
  • Added the ability to test your microphone in the audio settings.
  • Placing a deployable while at build limit will now replace the oldest existing deployable of the same kind.
  • Added additional filtering options and improvements to Streamer Mode.
  • Swapped the Level 3 loadout with the Level 6 loadout for the GER and US Anti-Tank role.
  • hell let loose game modes

  • Bazookas and Panzerschrecks can now deal radial damage to Trucks.
  • Increased penetration power of AT-Guns allowing them to penetrate Heavy armour if angled correctly.
  • Added FG-42 – 10 Mag Scoped (GER Sniper lvl 3).
  • Added FG-42 – 20 Mag (GER Automatic Rifleman lvl 6).
  • Added Winchester 1897 Trench Gun (US Engineer lvl 3, US Assault lvl 3).
  • Increased cooldown of the Sherman 76 to be in line with other Heavy Tanks.
  • Reduced the damage of Recon vehicles from 400 to 200.
  • (trees and other objects are less likely to block incoming damage if the vehicle isn’t entirely obscured)
  • Improved detection of radial damage against vehicles.
  • Added Fire PFX to give a visual aid of when a Tank’s engine is destroyed.
  • Bombing run explosions now deal radial damage to Light Armoured parts of vehicles (Recon vehicles, Tank tracks, etc.).
  • #Hell let loose game modes update

  • Temporarily Removed Panther (we’ve decided to replace the Panther with the new Pz IV as we look to rework its role and update it’s textures using our improved smart materials).
  • Increased Jumbo75 fuel cost from 300 to 500.
  • Increased Heavy Tank fuel costs from 400 to 600.
  • Added Spawn Light Tank to Commander Abilities.
  • Added Spawn Medium Tank to US Commander Abilities.
  • The Encouraged Commander Ability now only generates additional resources provided by nodes.
  • Removed the Final Stand Commander Ability (we are temporarily removing the ability as we look at alternative functions that are more balanced).
  • Synced resource generation (nodes will no longer generate resources +1 minute from when they were placed but instead generate in sync with ambient resource generation).
  • Watch the Outflank trailer, prepare for the war ahead! Outflank is now live on steam, with a 25% discount on Hell Let Loose on offer for new players looking to enter battle and lead their comrades to victory.

    hell let loose game modes

    Get ready for deployment – it’s time to experience the brutality of WW2 in the all-new Hell Let Loose ‘Outflank’ content update! Decimate your opponents with new weapons & artillery - and enjoy the horrors of war better than ever before!










    Hell let loose game modes